I'm writing my own self-published fantasy-adventure with a sense of humor, so I figured I should definitely pick this up. I figured I would love it, being in my own genre and target age group, and at the least I could learn from what's currently popular.
I couldn't even get halfway through before I returned it for my money back.
I like a lot of different kind of books, so I'm not trying to complain here, but I did not care for this book at all. There were a lot of clever parts and funny one-liners, sure. But I found the prose so self-referentially "clever", like the author was constantly congratulating herself, or wanted us to see how clever she was being. It didn't feel like a "real" story, but like she was trying to write as someone else (Lewis Carroll, obviously, but let's not get carried away here - she ain't no Carroll). I felt the characters existed only to be wacky, with no underlying purpose, the plot was fairytale-y only on the surface, with none of the heart or meaning beneath, and worst of all, the main character had absolutely no motivation to accomplish this superficial quest she's given by these witches, seemingly only because the author thought a fantasy story needs quests. And it's a loose quest, to be sure. Mostly it's just September wandering from one odd thing to the next, with nothing to add and nothing to take away.
Let this book be a lesson in STAKES. If your main character can walk away from their goal with absolutely no consequences whatsoever, then you've got a problem. Your story is boring. Sure, you might have lots of fantasy-fairy-land imagery and a fancy way with words, but it's all for naught if we don't care whether the protagonist succeeds or fails.
I really wanted to like this! I tried very hard to get into it. You shouldn't have to TRY to get into a fantasy book.